Hard Reversi board in the middle game with dark and light discs and a corner taken

Hard Reversi: a 5-ply computer opponent

Hard Reversi plays a computer that searches five moves ahead and plays the last eight empty squares perfectly when its budget allows. It does not blunder corners, so you need a real plan. No app, no sign-up and no interstitial before play; it works offline and plays from the keyboard, with unlimited undo.

Reversi board is loading.

You: dark Computer: light Legal moveYour turn.

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How to play Reversi

  1. Dark and light take turns placing a disc. Dark starts. You play dark unless you pick light in Settings.
  2. A disc must be placed so that one or more of the computer’s discs lie in a straight line between it and another of your discs. Every disc trapped that way flips to your colour.
  3. Dots mark your legal moves. If you have no legal move your turn is skipped, and the same happens to the computer.
  4. Play ends when the board is full or neither side can move. More discs wins; equal counts are a draw.
  5. Undo takes back your last move together with the computer’s reply. Easy looks one move ahead, medium three, hard five and counts exactly near the end.

Keyboard

Arrows
Move between squares
Enter / Space
Place a disc on the focused square
Home / End
First or last square in the row
U
Undo
Y
Redo
H
Hint
N
New game
?
This help

How to play hard Reversi

  1. The rules are standard Reversi: trap a straight line of the opponent’s discs to flip them.
  2. You play dark and move first unless you choose light in settings.
  3. The computer searches five moves ahead before replying, usually in a few milliseconds.
  4. With 8 or fewer empty squares it counts the exact final result.
  5. Most discs at the end wins; equal counts are a draw, which ends the game without a winner.

How to beat hard Reversi

Hard will not walk into simple corner traps; it sees them. You beat it by squeezing its mobility over many moves and by planning further than five moves.

Starve it of moves

Its evaluation counts mobility, so it tries to keep its own options open. Keep your discs in the centre, avoid building walls of your colour along the frontier, and play quiet moves that do not create new targets. When it runs short of good squares, it has to concede an edge or a corner.

Think about parity

Towards the end the board splits into small empty regions. Try to make the last move in each region, especially the odd-sized ones. Forcing a pass gives you two moves in a row, often worth a corner.

Decide before the last eight squares

Once eight or fewer squares are empty, Hard counts the rest of the game exactly. Your advantage has to be built before that point; aim to reach it with more safe discs, a corner or two, and the move.

Replay and learn

The computer is deterministic: the same puzzle code and the same moves give the same game. Undo back to a turning point and try a different move to see how its reply changes. The hint looks three moves ahead, so against Hard it is a check, not a guide.

Hard Reversi stats and hints

Hard keeps its own count of games played and won in your browser; a draw counts as played but not won. There is no timer. Undo takes back your move and the reply, without limit. The first two hints in each game are free; when ads are switched on later, further hints offer a short ad or a 30-second wait.

Plays anywhere, no app, no account

Hard replies within about a tenth of a second on a laptop and a little longer on a phone, and every square can be played from the keyboard. Tidy Puzzles runs entirely in your browser: there is no app to install, no account to create and no interstitial before you can play. After the first visit the game also works offline, because each puzzle is generated on your device from a seed. Every board can be played with the keyboard alone, on a phone or a desktop, and your stats and unfinished puzzles stay in this browser rather than on a server.

Frequently asked questions

How strong is hard Reversi?

It searches five moves (plies) ahead and plays the last eight empty squares exactly when its budget of 20,000 positions allows. That beats most casual players.

How long does the computer think?

About 15 milliseconds on average on a laptop, rarely up to 100. Phones take roughly three times as long.

Does hard Reversi use an opening book?

No. Its first moves come from search alone, and they are the same for the same puzzle code.

What counts as a draw?

Equal disc counts when neither side can move. It ends the game, shows "Draw" and counts as not won.

Can I give myself the first move advantage?

Dark always moves first. Play dark, the default, or switch to light in settings for a harder test.

Last updated 2026-09-27. Written and maintained by the Tidy Puzzles team; puzzles are generated on your device. How it works.